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Saturday, October 21, 2023
Corner Office (3/5 Stars)
Monday, October 16, 2023
Oppenheimer (5/5 Stars)
Saturday, September 23, 2023
Showing Up (2/5 Stars)
“I’m enjoying my retirement. I get up. I do a little of this. I do a little of that and then it’s time to watch TV again,” says a character played by Judd Hirsch in Kelly Reichardt’s new movie “Showing Up.” And if that sounds exciting, then this is the movie for you. Like all of Ms. Reichardt’s movies, “Showing Up” is understated and slow moving, but holds itself with a strong sense of self-assuredness.
That assuredness borders on the farcical here given the almost entire lack of conflict and/or plot. Our main character, Lizzy, played by Michelle Williams, is a sculptor that has a show opening in a week. It doesn’t appear like it will be that big of a deal. She lives and works in an artistic community and seemingly everyone has some type of show opening at some point. One character named Eric, (inexplicably but capably played by Andre 3000 of Outkast fame) is the sort of person that finds a way to love something about anything. As an example, he mans the kiln at the school and when he burns one of Lizzy’s sculptures, declares that he thinks the burn makes it look even better.
Much of the movie is spent concerning itself with Lizzy’s efforts to get her family to show up at her show and/or bother her landlord Jo (another artist played by Hong Chau) to fix her apartment’s hot water boiler. About twenty minutes into the movie, there was what I thought was a throw away scene when Lizzy finds a pigeon has broken into her house and hurt its wing. This pigeon and Lizzy’s attempts to care for it provide the majority of the drama for the rest of the movie. The remainder of the drama occurs when her family members actually do show up at her show and it becomes readily apparent why the parents are divorced and her brother (played by John Magaro) probably shouldn’t be in public at all. But then the scene deescalates without a big fuss and the movie ends shortly thereafter. It all turns out okay and everyone goes on with their lives.
Did I like this movie? Well, let me just say that it is not on the level of “First Cow.” The sculptures, and other art created in the movie certainly could have been better. Will I see Kelly Reichardt’t next movie? Yeah, I expect I’ll be showing up.
Monday, August 28, 2023
Mission: Impossible - Dead Reckoning Part One
Sunday, July 9, 2023
Asteroid City (3/5 Stars)
Wes Anderson’s movies have always had several layers to them. A good example is “The Grand Budapest Hotel”, which starts off with a young girl reading a book of the same name, turns into an interview with the aged author (Tom Wilkinson) of said book, which turns into the young author (Jude Law) interviewing the aged subject of that book (F. Murray Abraham), which, finally, turns into the subject of the movie itself, a story about the young subject of that book (Tony Revolori) and his apprenticeship at the Grand Budapest Hotel under the supervision of the esteemed M. Gustave (Joseph Fiennes). Except by now, after several tellings over decades of time, the style of the resulting movie has undergone several distinctive transitions in style (like a visual game of telephone) each more fantastical than the last. The final form of the Grand Hotel, exceptionally pink and ornate, is too fantastical for real life. But since we, the audience, know that what we are witnessing is a superimposed artifice on something that happened to real people, (It is not explicitly stated in “The Grand Budapest Hotel”, but the story takes place somewhere in Eastern Europe (maybe Budapest, Hungary) and the bad guys in the background are clearly the Nazis and then the Soviets of the 20th Century), Wes Anderson deftly gets to have it both ways. He can indulge his artistic vision without distracting from the underlying humanity of the characters.
This is a technique We Anderson used again in “The French Dispatch”, masterfully I would say. It is a technique that is employed again in “Asteroid City”, which presents itself as a Radio Drama (shot in black and white and hosted by Bryan Cranston) which is about the creation and production of a play (Edward Norton is the playwright), called “Asteroid City”. By the time we get to “Asteroid City”, we are in a very Wes Anderson and Co. tableau. It is a desert on the border of Oregon and California, sparse and clear, but not looking particularly hot. It is the 1950s and there are roadside diners, cadillacs, and atom bomb tests. The colors are mainly sky blue, tennis green, and sand. But for the same reason this technique was successful in “The Grand Budapest Hotel” and “The French Dispatch”, it fails here. In those previous movies, the artifice was superimposed on what was a real story about real people. Here, the audience is told that there isn’t ultimately a real story about real people. We are told “Asteroid City” is a fictional play written by a playwright that isn’t based on anything that actually happened. As a result, it isn’t just the art direction that is artifice in this movie. All of the characters and story in “Asteroid City” are artifice too.
The play “Asteroid City” concerns an annual science camp for budding teenage astronomers that takes place in a sparsely populated village centered around an asteroid impact crater and the government research facility that studies it. The families of the teenage astronomers visit to have a science fair, with scholarship for the winner, and watch an astronomical event (something about ellipses). During this astronomical event, an alien spacecraft shows up, an alien gets out of the spacecraft, takes the asteroid, and leaves without a word. Now this happening could mean several things to all sorts of different people. Even if the people who witnessed the event didn’t know what it meant, that still would have meaning. However, if the event never happened and the playwright who made it up doesn’t know what it means, well, then it truly is meaningless.
This is the problem that “Asteroid City” has. In its backstory, the Radio Drama about the making of the play undercuts the play storyline itself by presenting it as something that didn’t happen, or could have happened a completely different way based on the whims of its creators. And if you are like me, and don’t find the travails of Writer’s Block or Actor’s Motivation all that original and/or interesting (like at all), you may find yourself wondering if the movie would be better off if every single black and white scene of the Radio Drama were cut from the movie. I don’t think it adds anything. I think it arguably distracts and trivializes the main story. At the very least, cutting those scenes would make the movie 15-20 minutes shorter. While I’m changing things, how about making Scarlett Johannson something other than a movie actress? Why are we watching an actress playing an actress practicing lines for a movie different from this movie which is a radio drama about the making of a play? The previous sentence isn’t even a joke. It should be.
Not that “Asteroid City” isn’t enjoyable in parts. I especially liked the speech of General Gibson (Jeffrey Wright) and the Cowboy/Alien song. I think there should have been much more of young Ricky Cho’s anti-authoritarian storyline. I enjoyed seeing Jake Ryan with another ten years on him (I first saw him in Moonrise Kingdom and Inside Llewyn Davis in 2013-2014 respectively) and Jason Schwartzman in a starring role, his first in a Wes Anderson film since Rushmore. It’s just mediocre.
Hey, they can’t all be winners. Wes Anderson and Co. produced four great movies in a row over the past decade (Moonrise Kingdom, The Grand Budapest Hotel, Isle of Dogs, The French Dispatch). It would be greedy to expect a fifth. All things must pass.
Monday, May 29, 2023
Beau is Afraid (5/5 Stars)
Sunday, May 28, 2023
Dungeons & Dragons: Honor Among Thieves (3/5 Stars)
"Oh, Boy, I have a really good feeling about Plan C." - Edgin, Bard
The traditional portrait of a participant in Dungeons & Dragons is a teenage boy, the type prone to non-contact sports and virginity. At least that was the popular portrayal on TV when I was growing up. I didn't really know anybody who played Dungeons & Dragons, and the very few times I came across someone who spoke of it, the stereotype would be confirmed: they would be bragging about being a level 20 dungeon master or something that seemed strange to be openly proud about.
My first substantial exposure to the game came after school in my mid-twenties. Some of my roommates, all grown men, had a game with other locals. I wasn't involved and regarded my non-involvement with ambivalence. I was generally put off with the requirement to obtain a comprehensive knowledge about something entirely useless. Sure, I was a fan of the Lord of the Rings trilogy, had read the books and watched the movies, but I had never been a superfan. I tried but did not finish the Similarion once I realized that it wasn't so much a story as much as a history. I've never understood the point of a history, or any argument concerning canon, about a make-believe world. It is in fact possible to go to a bookstore and buy a history of real events. Some of them are quite good. There was something undeniable though about the game going on in the living room. It was a lot of fun. There would be laughter emanating from the room for hours on end.
That much garnered enough of my interest that I tried to become involved. Only then did I realize something rather ridiculous about Dungeons & Dragons. It turns out that this much ridiculed thing from our childhood is rather cliquish. It is almost impossible to join a campaign once it has started (indeed, usually someone in the game will have to leave first for anyone to join) and a campaign can go on for years. Then the campaign ends and this same group of people (say 4-6) will start a new campaign and so on and so forth until the same five people have been playing the game together for longer than you ever thought possible.
I had the pleasure of making it into a game of Dungeons & Dragons in 2019 as a player then turning that experience into starting my own groups as dungeon master with friends and family during the pandemic. I found out first hand what made it so fun. Sure, there was a lot of learned knowledge about useless things, but the role-playing portion of it worked a lot like improvisational comedy. As dungeon master, one of the more important tasks is to switch the game back and forth between story and strategy so that neither part of it becomes tiresome. Ultimately, the adventure books one buys and bases the game on are just guidelines. The experience is one created by the group, much like how jazz is created in a club.
I bring this up in this review of the movie, Dungeons & Dragons: Honor Among Thieves, to point out what an uphill journey making a movie based on this game surely was. First, the expectations are enormous. The built-in audience doesn't have just have a experience reading a book (maybe 10-20 hours alone) or playing a video game (30-40 hours alone), they may have logged hundreds of hours in the company of others. These nerds will intuitively know whether what is being portrayed on the screen is "realistic" and will likely have qualms about whether or not certain things are possible or certain characters are acting the way they are "supposed to act."
The expectations problem becomes even more apparent when one considers the improvisational nature of the game. Like hearing a recording of jazz or listening to someone rehash a scene of improvisational comedy, something is definitely lost when the spontaneity of the moment is past. If you have ever listened to a Dungeons and Dragons player gleefully recount the story of the last session, you will know what I mean.
So there it is, you have an audience of judgmental nerds who expect the movie to be a certain way, but the creators better not make it like an actual Dungeons and Dragons session because then it won't work at all. Having given themselves these impossible odds, I think this movie essentially pulls it off. The movie's story works as a movie, while placating the nerds by assuming an enormous amount of knowledge.
I bet a person lacking in any knowledge of Dungeons and Dragons would be entirely lost. The world and its history isn't explained. The players simply inhabit what is known as the Swordcoast. How magic works in this world isn't explained. There isn't a mention of the weave or any types of levels or spell slots. There is very little exposition on the different kinds of beings, classes, and monsters. It is assumed that the audience, or at least the audience that counts, already knows this. At one point, the characters venture into the Underdark. Again, there is little to no explanation as to what that is. They just do it.
The plot is not improvisational. It actually relies on the most basic of movie tropes. It's a Heist Movie and before the Heist, we've got to Get the Band Back Together. This works quite well in a Dungeons and Dragons movie because we need a team and that team needs to go on a mission. The team will require the basic classes in Dungeons and Dragons: Bard, Barbarian, Sorcerer, Druid. The other classes not in the Team will be on the other side as enemies: Rogue, Wizard. Then there is the Paladin, who is on his own side (of justice and truth of course).
These characters act like these characters should act and the movie employs character actors that slot in quite well into the types. The dashing Chris Pine is our Bard. His best friend the Barbarian is played by Michelle Rodriguez. Hugh Grant plays the dastardly Rogue. Some young people I've never seen in movies before play the Sorcerer and Druid (Justice Smith and Sophia Lillis respectively). One of the writer/directors of this movie is John Francis Daley, one of the titular Geeks in the short lived TV Series Freaks and Geeks.
The way the story is written and how the characters play off each other will remind you of spending time with old friends. Yes, the Bard and the Barbarian have a special relationship because they have very different skills that make their sum greater than their parts. Yes, the Sorcerer is prime for a good coming of age story arc since his power derives from his bloodline and develops during puberty. Yes, the Paladin will play a part, but only on his goody-two-shoes terms.
So, is this a good movie? Sure, but here is a better question: Is watching this movie more fun than playing Dungeons and Dragons? or an even better question: Is it worth watching this movie if you've never played Dungeons and Dragons? I think the first better question is a wash: If you've played Dungeons and Dragons, you will very likely find this movie entertaining, or more importantly, not annoying. Chris Pine and his weirdly symmetrical face continues to be a flattering avatar for nerds. The second better question is: only if you want to feel excluded. This may be a revelation to you but the nerds are not pining for your company. I recall watching the first episode of the first season of TV Series Stranger Things. The older sister of the main nerd wonders in disbelief: how do you spend all day, ten hours straight, playing a game and not finish it? For myself, it was easier to make friends on the football team. Once you've played Dungeons and Dragons, you will understand.





